What video games have to teach us about learning and literacy
What video games have to teach us about learning and literacy is one of 9,000 studies in the ScholarPulse dataset. Key details — Authors: James Paul Gee; Journal / source: Computers in entertainment; Year: 2003.
| Authors | James Paul Gee |
|---|---|
| Journal / source | Computers in entertainment |
| Year | 2003 |
| Field | Educational Games and Gamification |
| Times cited | 5492 |
| Type | article |
| DOI / link | https://doi.org/10.1145/950566.950595 |