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The Increasing Mindfulness Engagement Project

The goal of this clinical trial is to examine the feasibility and acceptability of different types of text messages and a integrated gaming app to increase engagement in a mindfulness mobile health application. 1. Does receiving text messages increase engagement in a mindfulness app? 2. Does an integrated gaming app in

Condition(s)Healthy Participants, Feasibility Studies, Acceptability
StatusRecruiting
PhaseNA
Study typeInterventional
SummaryThe goal of this clinical trial is to examine the feasibility and acceptability of different types of text messages and a integrated gaming app to increase engagement in a mindfulness mobile health application. 1. Does receiving text messages increase engagement in a mindfulness app? 2. Does an integrated gaming app increase engagement in a mindfulness app? Researchers will examine whether participants engage more in a mindfulness mobile health application if they receive text messages and if they engage in additional gaming app on their smartphone. Participants will: 1. Use a mindfulness and gaming mobile health application for 28-days. 2. Complete a pre-study survey, post-study survey, follow-up interview, and 3-month follow-up survey in addition to daily brief surveys.
Who can participateInclusion Criteria: * US-born * Black * biological man * undergraduate college student * criteria for binge drinking (5 drinks in about 2 hours) or heavy drinking (more than 14 drinks per week).
Ages18 Years to 29 Years
SexMale
Accepts healthy volunteersYes
Lead sponsorFlorida State University
LocationsTallahassee, Florida, United States
Start date2025-09-30
NCT IDNCT07170202
Official listinghttps://clinicaltrials.gov/study/NCT07170202

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